Interview
Handle:Until 1990, Omega Supreme. From 1990, I used my real
name (Olav
Mørkrid)
How did you come up with your alias ?
I was watching the "Transformers" cartoon series on TV. There was this
character
called Omega Supreme, who was torn between the good side and the bad side, and
couldn't really make up his mind where he belonged. I liked this concept, so I
went for it.
City / Country:
Oslo, Norway.
Born year:
September 25, 1973.
What was your first computer, and when did you get it?
I got my C-64 on the September 16, 1982 (I've even still got the receipt!).
There were a lot of people who had a VIC-20 in my neighbourhood, but I was one
of the first to get a C-64. Suddenly and mysteriously, I found myself with a
lot
of new friends :).
How did you get into the scene and what groups have you been a member of
?
I met with Bjørn Røstøen (Moonray), Jørgen
Brecke (JAB), Kjetil Risnes
(The Wizard) and Thomas Skjellvik (Wilfo) in the winter of 1986/1987.
They had formed a group called "The Shadows". Before long, we got along
well, and thus my friend Bjørn Hilstad (Storm Shadow) and I joined
them.
This lasted until around 1988, when "The Shadows" and "Rawhead"
(another
Norwegian group) was merged into one. Of course, there was this enormous
discussion on which name we would use, and since Rawhead were shouting
highest, we gave in. The new "Rawhead" lasted until around 1990, when
it was split up.
A new group was created, consisting of Marius
Skogheim, Håvar B. Hojem,
Henning Rokling, Richard Nygård, Bjørn Røstøen and myself. The focus
was now on design, thus making demo-parts that looked really nice,
also being technically impressive. The group was named "Panoramic
Designs". The name was Bjørn's idea.
1986-1988 Shadows
1988-1989 Rawhead
1989-1992 Panoramic Designs
For more information, please see my homepage.
What was the proudest moment in your career ?
Hmm... Probably when I went around on a copy-party, and could see our drawing
program "Zoomatic" on screens wherever I went.
For what specific reason(s) do you think that you are remembered ?
In the "Shadows"-period, probably because our demos were technically
impressive. In the "Panoramic"-period, on the other hand, because Bjørn
and I were focused on co-operation, and were able to bring out the best
in the both of us. Bjørn's strength was design and mine was
implementation.
What would you like to be remembered for ?
Zoomatic, The "Panoramic Designs" demos, and the "Pimplesqueezer" demos.
What made you stop the scene activity ? (and do you remember when?)
Panoramic lasted until the summer of 1992, when we released our final
production
"Mentallic". The scene in Norway died because people started studying, doing
military service, etc. And other things were happening in my life too, so I
found it about time to wrap my career up, and start doing something useful for
change.
Thinking back on the good old days, is there anything you regret?
I know I liked to brag about myself, and thinking back on it makes me smile.
Though, I think some people might have got the wrong impression.
What was your favorite
GAME(S)
Boulder Dash
Fort Apocalypse
Forbidden
Forest
Wizball
Armalyte
DEMO(S)
The "Think Twice"-series (Judges)
Everything by
Pretzel Logic
Road to Excess (Triangle)
Mixer (Upfront)
PROGRAMMER(S) (OR PROGRAMMING TEAM(S))
The Judges
Upfront
Solomon of Beyond Force
Triangle
Pretzel
Logic
CRACKER(S) (OR CRACKING GROUP(S))
Omega Man of Teeside Cracking Service.
Ikari
COMPOSER(S)
Rob Hubbard will, no matter what, always be #1 (personal taste doesn't even
play a part on this topic). Following the master comes Martin Galway,
Johannes Bjerregaard, Tim Follin and Prosonix.
BEST COMPOSED TRACK(S)
Spellbound (Hubbard)
Knuckle Buster (Hubbard)
W.A.R. (Hubbard)
Wizball (Galway)
Night Dawn (Bjerregård)
Ghouls'n'Ghosts (Follin)
EVENT(S) (E.G. COPYPARTY)
Our trips to the Easter parties in Sweden were always a great success. Mostly
because some of the people I went with were more or less out of their minds.
The car trips were usually the main event. The details are just too
gross...
MEMORY(S)
There are so many. I met a lot of nice people through the C-64, and
ironically, some of the best memories are from when we did _other things_
than using the C-64. Like when we arranged a party in Trondheim/Norway, and
only a 100 people came. But, no despair. We bought beer and had a party
outside on the summer lawn instead of rotting inside with the stupid
computers.
DRINK ?
"Grønn Farris" (Norwegian mineral water with CO2 and lime-flavour)
What are you doing nowadays ?
I'm working as Producer for
Funcom Oslo AS.
Funcom is a developer of interactive entertainment. My job is to design a
game and lead the
team that implements it.
What are you doing on your spare time?
I play the piano,
like to go snowboarding, play volleyball and squash, and (when all
else fails) sleep.
Is there anything you'd like to say to the public?
I would have liked to see the "Tribute" party in Sweden attract a little
more than
110 people. Not that I didn't have a good time there, but...
My regards too all those who made the C-64-scene fairy-tale
possible. It was how the home computer lost its virginity. It will
never happen again.
What is the meaning of life?
The meaning of life is the hopeless, constant search for the meaning of
life.